The Guide (5e Creature)

From D&D Wiki

Jump to: navigation, search

The Guide[edit]

Medium humanoid (human), neutral good


Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.


STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 11 (+0) 17 (+3) 16 (+3) 12 (+1)

Saving Throws Int +5, Wis +5
Skills Arcana +5, History +5, Nature +5, Perception +5, Religion +5, Survival +5
Senses passive Perception 15
Languages Common
Challenge 1/2 (100 XP)


Guide’s Advice. The guide can take the Help action as a bonus action. When a creature that benefits from the guide's Help makes an ability check, it adds its proficiency bonus to that check, even if it already did so.

Guide’s Training. The guide has advantage on ability checks made to recall lore about the World of Terraria and can always choose to treat rolls made for those checks that are lower than a 10 as a 10 (for example, crafting recipes, and where to find materials to craft said items).

ACTIONS

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.


The Order of the Guide is a sacred tradition in the world of Terraria.

0.00
(0 votes)

Back to Main Page5e HomebrewCreatures

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Terraria franchise, and/or include content directly affiliated with and/or owned by 505 Games. D&D Wiki neither claims nor implies any rights to Terraria copyrights, trademarks, or logos, nor any owned by 505 Games. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Home of user-generated,
homebrew pages!


Advertisements: