Tearout (5e Spell)

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Tearout
9th-level Evocation
Casting time: 1 action
Range: 120 feet (30-feet radius sphere)
Components: V, S, M (a tear from an abyssal creature, and a diamond worth 10,000 gp, which is consumed by the spell)
Duration: Instantaneous


Your eyes turn black and when ingesting the tear of an abyssal creature and the diamond you create a devastating force capable of breaking the barriers between planes and wreaking terrible havoc on your enemies.

A blast of ethereal energy is launched towards your enemies, creating a sphere of destructive power. All enemies within a 30-foot radius centered on a point of your choice within range must make a Constitution saving throw. Those who fail take 20d10 + 50 necrotic damage and are stunned for 1 minute. Those who succeed on the saving throw take the half damage and are not stunned. Reducing a creature to 0 hit points with this feature converts half of the damage dealt as temporary hit points to the caster.

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