Tapu Bulu (5e Creature)

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Tapu Bulu[edit]

Medium fey, chaotic good


Armor Class 17 (natural armor)
Hit Points 297 (35d8 + 140)
Speed 60 ft.


STR DEX CON INT WIS CHA
22 (+6) 13 (+1) 18 (+4) 16 (+3) 18 (+4) 17 (+3)

Saving Throws Con +9
Damage Immunities force
Senses passive Perception 14
Languages Sylvan, understands Common but doesn't speak it, telepathy 120 ft.
Challenge 16 (15,000 XP)


Grassy Surge. A creature that touches Tapu Bulu or hits it with a melee attack while within 5 feet of Tapu Bulu must succeed on a DC 17 Strength saving throw or be restrained for 1 minute. It can repeat the saving throw at the end of each of its turns, ending the effect on a success.

Magic Weapons. Tapu Bulu's weapon attacks are magical.

ACTIONS

Head Smash. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) bludgeoning damage plus 56 (16d6) force damage, and Tapu Bulu takes half as much damage as recoil damage.

Nature's Madness (Recharge 5-6). Tapu Bulu conjures a momentary whirl of branches and vines at a point it can see within 60 feet of it. Each creature in a 30-foot cube on that point must make a DC 17 Dexterity saving throw, taking 21 (6d6) bludgeoning damage and 21 (6d6) slashing damage on a failed save, or half as much damage on a successful one.

Guardian of Alola (1/day). Tapu Bulu targets one creature within 120 feet of it that it can see. The creature must succeed on a DC saving throw against the magic or take force damage equal to half its hit point maximum.

Gore. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 7 (2d6) force damage.


LEGENDARY ACTIONS

The Tapu Bulu can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Tapu Bulu regains spent legendary actions at the start of its turn.

Detect. Tapu Bulu makes a Wisdom (Perception) check.

Move. Tapu Bulu moves up to half its speed without provoking opportunity attacks.

Gore (Costs 2 Actions). Tapu Bulu makes one Gore attack.


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