Talk:Treasure (Hyrule Supplement)

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Unfinished plans[edit]

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- Guy 07:09, 15 August 2018 (MDT)

Why are lightning based rods so comparatively weak?[edit]

Lightning is a energized form of fire. Yet both it's range and required Mana(thunderstorm rod) don't seem to give you as much for what you use it for as the other rods do.
(Biased Lightning Wizzrobe, Just hit level 6, new to DnD)
GhostPlasma (talk) 18:17, 26 April 2019 (MDT)

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Speaking of just the lightning rod, its ranged attack is comparatively weak in damage to compensate for the fact it has advantage on many attack rolls. Even with the lower range and 2d6+Int damage instead of 3d6+Int, the situational advantage (which is roughly equivalent to a +5 or +6 bonus to the attack roll when it occurs) should be enough to make up for only 3.5 less damage on average. Fewer creatures resist lightning compared to cold and especially fire, as well. Granted, when the lightning rod does not gain that advantage it becomes less useful than the other two rods. In these situations, one is better off using a spell, or maybe even a different weapon.
Speaking of the thunderstorm rod... well, I'd be surprised if someone is already using that one considering I just made it yesterday. The difference I believe you are referencing is the last effect which costs 7 mp compared to the meteor rod's and blizzard rod's 5 mp? The main difference is that you can stun and disarm, rather than freeze or ignite, which is going to be significantly more powerful most of the time. After all, stunned and petrified are basically the same, except the latter gives you global damage resistance. Honestly, even with the higher mp cost, statistically, the thunderstorm rod should be the most powerful of the three elemental rods in terms of the 5-or-7 mp effect.
Hopefully that answers the question? They rods are intended to be balanced. The three elements should be comparable, statistically, but they will not be equal in all situations, especially as the lightning rods have some unusual properties.
Regardless, it's flattering someone is using this content. I mean, I haven't even gotten this page to a complete state yet... - Guy 18:42, 26 April 2019 (MDT)

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Thanks! This clears it up a lot. This explains a lot of the background math I'm not familiar with. I'm new to playing DnD and our DM is running us through this. It's been pretty fun (I didn't know what a Chu was until it killed half our party after I hit it with lightning) I really love playing as the wizzrobe.

GhostPlasma (talk) 21:26, 26 April 2019 (MDT)

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It might be cool if you could contact our DM. I don't know if he needs anything but I imagine he must have SOME questions you night be able to help him with. Here's his discord ID (Harpuia_Zero#6780)

GhostPlasma (talk) 21:26, 26 April 2019 (MDT)

Loot table document[edit]

I know it's a long shot, and I checked your profile so I don't expect anything, but I was just wondering if you were able to share the actual document for that loot table you put in this discussion page a while ago because I'm really interested in using this for homebrew, and I'd be beating myself up for ages if I didn't at least ask. I figure you haven't changed it since but I'd be happy regardless of what state it's in, as long as I can actually interact with the table itself yk. Thanks for all the work you've done so that someone inexperienced like me is able to take part in the crazy world that is DnD homebrew. I truly appreciate any help. ElleeBee (talk) 09:11, 12 July 2023 (MDT)

Rod Surge?[edit]

This should probably be in the spells section, but looking at the Book of Rod Magic, it says you are able to cast a spell called Rod Surge with it, even though it does not exist. Is Rod Surge going to be implemented? If so, how would it work? If not, would the rarity of the book change? --LowlyStar (talk) 18:56, 12 November 2024 (MST)

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