Talk:Storm Razer (5e Class)

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BlitzerB you are the owner of this page right?.

I would like to apologize for not asking if I could fix something in your class, I was in no way wanting to spoil your class, I was wrong not to communicate with you, I really do apologize.Zefniyr Zefniyr (talk) 09:31, 19 November 2021 (MST)

Can you stop putting in features at levels where the class gains access to spells of 3rd level or higher? --Lavie (talk) 12:00, 19 November 2021 (MST)

Hi I'm sorry but I didn't understand what you mean? Zefniyr Zefniyr (talk) 12:20, 19 November 2021 (MST)


I'm just fixing some things and improving a little other things, I don't want to spoil any experience with this class. Zefniyr (talk) 12:24, 19 November 2021 (MST)

Casters don't gain new features at the same time as when they gain access to spells of 3rd level or higher. That's it. Also, you only need to do one signature. --Lavie (talk) 12:53, 19 November 2021 (MST)

zefniyr Zefniyr (talk) 13:02, 19 November 2021 (MST) Now I understand friend. Enjoying it I finished tidying things up Could you tell me what you think of the changes?.

Zefniyr Zefniyr (talk) 13:13, 19 November 2021 (MST)

Oh and thanks for correcting me buddy, with these little changes I've made I believe I'll make this class more dynamic and fun.

Zefniyr (talk) 13:32, 27 November 2021 (MST) zefniyr 13:32, 27 November 2021 (MST) what do you think about putting this ?, it's too strong ?.

At level 20, once per long rest, you summon a storm and dark clouds begin to form and swirl above you. Small lightning starts to jump over your skin, your eyes turn white and the clouds turn into a huge swirling black mass (3 miles in diameter) above you. A huge pillar of lightning (15 feet in diameter) hits you with a torrent of energy, and the lightning strikes all enemies within range. They must make a DC 30 Constitution saving throw, taking 20d10 Lightning Damage on a failed save and half on a successful save. During this, you are converted to electricity and are at the center of the storm. After that, you emerge within lightning. Forming an armor around you.

That travels over any armor you wear, but not over shields This armor gives the wearer the power and ferocity of a storm, increasing your AC +2.  In addition, all skill scores are doubled, all attacks gain +5 on your attack and damage rolls, ground speed is increased to 100 feet, and you can fly 200 feet.  You can discard this armor with one action.

changes for the class 14/08/2022[edit]

Hi, sorry by editing the class without asking before, but i've change some things in this class to be more far and accurated for the purpose of a herald of the storms, and, u know, a character.

The changes are: Storm Rage, change all attack damage to lighning damage. Can make all the difference if the character is porting an artefact or a magical buffed weapon with some d6's. Eletric Armor : now are specifically with weapons, like allmost all traits like this in the dnd book, like dragons and items that gives to you nonmagical resistance. the differences are that a natural weapon can overtake that resistance, said on a pub of the autors on twitter.

let's talk about modifications about the class here, i think it's almost complete to looks like a dnd playable class, just a little...much stronger Well, what do u guys think it's overpowered in the class? I've seen that someone has already fixed the static charge problem. From now, let's do it all together, please :)

Zefniyr (talk) 07:10, 14 August 2022 (MDT) Zefniyr Zaredy (talk) 07:10, 14 August 2022 (MDT) hi, I would like help to improve the experience with this class, I will be grateful if you can help me, by the way, I would like to know are you BR?.

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