Talk:Spellwise Aura (5e Spell)

From D&D Wiki
Jump to navigation Jump to search

Damage[edit]

While I like the idea of this spell, the increase to damage might be problematic. A wizard of the Evocation School can already use its Empowered Evocation feature to add its Intelligence modifier to the damage rolls of its spell. Since each of the rays in scorching ray is a separate damage roll, this wizard it can add its modifier to damage several times in just this one spell. That alone makes it one of the most powerful per-level spells in the game in terms of damage. Although the wording is different, one could assume spellwise aura spell grants the same benefit, and that it even stacks with Empowered Evocation. Casting scorching ray as a 9th level spell would, assuming all attacks hit, deal 20d6 + 100 damage. That's even more damage, on average, than the game-breakingly powerful meteor swarm.

In summary, this might be better wording: "Whenever a nonhostile creature in the aura (including you) casts a spell that deals damage, it adds your casting ability modifier to the first damage roll it makes as part of that spell." - Guy (talk) 05:02, 17 June 2018 (MDT)

Oh shoot, you're right. Thanks for pointing that out! Quincy (talk) 07:16, 17 June 2018 (MDT)