Talk:Shard of Hope (5e Spell)
Balance[edit]
Wait, so this is a 2nd level spell which lets you ritual cast a much better version of a certain 1st-level spell? Considering you can give indefinite 5 THP to every party member during every 10 minute break the group takes without consuming any resources starting at 3rd level, I'm gonna go out on a limb and say this seems overpowered. I personally don't think temporary hit points are something you should be able to grant with a ritual cast in any case. The fact this can be used in battle to give a total of 20+ THP with one action and one slot (whereas false life as a 2nd level spell only grants ~12.5 and requires touch and only lasts 1 hour) seems excessive in of itself. - Guy (talk) 04:19, 27 June 2017 (MDT)
Thanks for the rewording!
--AngelsAndAarakocra (talk) 12:51, 28 June 2017 (MDT)