Talk:Rod of Spellcraft (3.5e Equipment)
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Rigged[edit]
This is probably rigged, as the Rod of Epic Spellcasting costs 12 times as much and gives the +10 bonus on more limited circumstances. —The preceding unsigned comment was added by 128.42.189.87 (talk • contribs) . Please sign your posts!
- It is not. Base price of a skill boosting item is the bonus squared multiplied by 100. The price of this item further doubles due to the item not requiring a body slot to benefit from its effects. You could make a case for 'epic bonus' (+6 or over), which for arms and armor would mean a tenfold increase in price, but I don't think the DMG imposed the same limits on skill bonuses and enhancement bonuses of ability scores (the latter of which go up to +6 at least). --Sulacu 00:26, 1 August 2008 (MDT)
- Indeed, epic skill bonuses is over +30. -- Eiji 02:06, 1 August 2008 (MDT)
- Actually the general rule of thumb for creating magic items is to compare them to existing ones. Since this item provides a better benefit it should cost more than the Rod of Epic Spellcaster. See Magic Item Gold Piece Values. --Aarnott 07:55, 1 August 2008 (MDT)
- Actually, the general rule of thumb for creating magic items is to look up the according prices on Table: Estimating Magic Item Gold Price Values in the Dungeon Master's Guide. Still, if you feel the need to compare this item to existing ones, I refer you to the cloak of elvenkind so you see what a skill boosting item should really cost. If anything, that Rod is thoroughly overpriced because the item's Caster Level is over 20. There you have it. --Sulacu 21:41, 1 August 2008 (MDT)
- That's an insight bonus too, which is generally more rare than competence. That probably has something to do with it too.... why IS the caster level over 20 anyway? -- Eiji 10:43, 2 August 2008 (MDT)
- Cause the Rod of Epic Spellcaster is an epic magic item. No idea why, but it probably has to do with insight bonuses not going over 5 or something. Not sure. --Sulacu 10:44, 2 August 2008 (MDT)