Talk:QuickArmor (5e Equipment)
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Balance[edit]
With the way this armor currently works, there's virtually no way to accurately understand what a typical spell does when it is "absorbed"; it seems capable of doubling the potence of virtually any spell. Forgiving that, it seems to imply a spell like enhance ability could be used to grant advantage on all attack rolls for the duration, which needless to say would be overpowered even if it was the only effect this armor produced.
...It's more of a flavor thing, but also: how would anyone "mass-produce" a legendary magic item? - Guy (talk) 08:12, 3 December 2017 (MST)
- You can't mass produce legendary magical items without an army of spellcasters constantly enchanting this item. The armor is also extremely unclear, how exactly do you cast a spell on the armor to store it? Does it work with spells cast by enemy spellcasters? Finally no effect should be left up to the DM, a feature/magical item/ect. should have a clearly defined effect.--Blobby383b (talk) 11:49, 3 December 2017 (MST)