Talk:Ooze Bloodline (5e Subclass)

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I think that the critical hit thing at first level should be on its own, rather than with an AC bonus. Also, why does your organs moving around make you harder to hit? SirSprinkles (talk) 20:07, 22 February 2017 (MST)

The idea behind the organs moving is that generally a critical hit is a hit of particularly devastating effect, usually to some kind of a vital organ. For example, the reason Rogues have more effective criticals is because they are trained to strike these vitals with deadly precision. If someone's organs are constantly moving around inside them, it is much more difficult to target vital organs, which makes the attacks more guesswork. Hence, critical hits are harder to achieve. I see your point about the AC bonus, and will likely remove it. --OwenLeaf (talk) 08:12, 1 March 2017 (MST)