Talk:Ogrillon (5e Race)
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As far as I know, ogrillons have always been Medium sized (at least in 1e and 2e) Marasmusine (talk) 12:21, 1 August 2015 (MDT)
- Since they are part ogre, we could say they have a feature where you roll 1d6 and on a 6 you become large size character. Azernath (talk) 12:46, 1 August 2015 (MDT)
- 5e MM says Large. ChldOfTheNxtGen (talk) 04:36, 2 August 2015 (MDT)
Any other major issues before I remove the "incomplete" stub? ChldOfTheNxtGen (talk) 05:13, 2 August 2015 (MDT)
- I'm just not fond of using ability score penalties to "balance" other benefits. Intelligence becomes my dump stat, who cares, now I get this extra thing. Marasmusine (talk) 09:57, 2 August 2015 (MDT)
- The only other idea I had was giving them disadvantage or Saves against being Charmed or Persuaded. ChldOfTheNxtGen (talk) 10:23, 2 August 2015 (MDT)
- That's more flavorful at least. I think the best way of dealing with racial penalties is to pair them with a benefit like 3.5e traits, i.e. the benefit and penalty are related. I'll have a think about how this could be applied.
- Half-ogres and ogrillions were separate entities in ad&d (half-ogres were large, ogrillons were medium), I didn't spot that they were merged together in the new MM. For me the defining feature of an ogrillon was their fists (which I tried to capture in Ogrillon (4e Race)) Marasmusine (talk) 10:58, 2 August 2015 (MDT)
- Another idea I have had is -1 to both Int and Wis, because Wisdom is the stat used to make decisions, and is relied on much more regularly than Intelligence. There's nothing mentioned about Fists in the 5e description, but I could give the race a d4 unarmed damage dice. I was also considering giving it a +1 HP per level stat, similar to Dwarves. ChldOfTheNxtGen (talk) 05:00, 4 August 2015 (MDT)
- The only other idea I had was giving them disadvantage or Saves against being Charmed or Persuaded. ChldOfTheNxtGen (talk) 10:23, 2 August 2015 (MDT)
In light of recent edits[edit]
- Ravenous is something that is already covered by the race being Large, and is up to DM fiat anyway.
- I do realize in the 5e MM, an ogrillon is listed as Large (even though previous playable versions were Medium), but changed it to Medium for the sake of balance, and the fact the height/weight listed are borderline Medium. Being Large is quite powerful, and the connotations of being this size should be covered in more detail in the race itself. The 5e Race Design Guide details this further.
- If ogres have darkvision and most mating races also have darkvision, why would an ogrillion not? I mean, the ogrillon on page 238 of the Monster Manual even has darkvision.
- Brutish Strength could be phrased better, but does at least make some sense for it to have.
- "Hardyist" (what even is that word) is unnecessarily overpowered, as it can effectively grant 2 or 3 extra (or 5 if you're a high-level barbarian) hit points per level. Even the similar dwarf trait, which only grants 1, is considered one of the most powerful individual traits in the Player's Handbook.
- With a Strength score of only 14, a member of this Large race can lift over 10000 pounds. 30 x your Strength score x 2 for being Large x 4 from Powerful Build x 2 from Unstoppable Strength. Needless to say that's ridiculous.
I can only assume whoever is making these anonymous is trolling, now. The race was balanced, even good, before these anonymous edits came rampaging through... - Guy (talk) 18:06, 27 April 2017 (UTC)
Don't make races and drink.[edit]
"Ravenous is something that is already covered by the race being Large, and is up to DM fiat anyway." (changed, you know require as much food as a large creature, not gonna bother mentioning the Dm fiat bit. as thats a given anyway)
"I do realize in the 5e MM, an ogrillon is listed as Large (even though previous playable versions were Medium), but changed it to Medium for the sake of balance, and the fact the height/weight listed are borderline Medium. Being Large is quite powerful, and the connotations of being this size should be covered in more detail in the race itself. The 5e Race Design Guide details this further." (good points, changed back to medium)
"If ogres have darkvision and most mating races also have darkvision, why would an ogrillion not? I mean, the ogrillon on page 238 of the Monster Manual even has darkvision." (my beef for removal was that the majority of races have darkvision, theres just to muched of it going around. added it back but a less power version)
Brutish Strength could be phrased better, but does at least make some sense for it to have.
(this is when the second beer came in.) "Hardyist" (what even is that word) is unnecessarily overpowered, as it can effectively grant 2 or 3 extra (or 5 if you're a high-level barbarian) hit points per level. Even the similar dwarf trait, which only grants 1, is considered one of the most powerful individual traits in the Player's Handbook. (I can honestly say i have no idea where that came from)
With a Strength score of only 14, a member of this Large race can lift over 10000 pounds. 30 x your Strength score x 2 for being Large x 4 from Powerful Build x 2 from Unstoppable Strength. Needless to say that's ridiculous. (these were not intended to stack, have been edited acordingly.)
the reason i was editing this race in the first place was because it was effectively the better version of a goliath, with a +2 str and con, as well as the hardy feature and dark vision, wanted to make it more uniqe
Changes and grammatical adjustments.[edit]
Went through and fix spelling and grammatical issues additionally changed Hardy to thick-skinned. (Note: Previously hardy just added 1 hitpoint every level)