Talk:Oathbreaker (5e Class)

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Did you know that the word "warlock" comes from the Middle English word for oathbreaker? Maybe they get access to some warlock spells instead of divine spells? :) Marasmusine (talk) 01:49, 7 February 2015 (MST)

Great idea, maybe the paladin broke his oath because of one of the lord of warlocks. It could be one of it Archetype, great idea Marasmusine. :) Azernath (talk) 12:46, 7 February 2015 (MST)
I am still working on this class, just don't have the time right now. Azernath (talk) 12:02, 6 July 2015 (MDT)

Idea:
I created this Ranger Archetype, but I think it's a bit of a stretch for a Ranger. It may do well for a really frightening kind of Oathbreaker/antipaladin though. https://www.dropbox.com/s/5yn5gftkwss6whb/Gravewalker.doc?dl=0 Inspired by Shadows of Mordor © --Entropicscholar (talk) 22:49, 20 November 2015 (MST)

The Archetype is great and done almost perfect except for the part of why this archetype is a ranger archetype instead of any other class? Azernath (talk) 10:36, 21 November 2015 (MST)
It was Based on Talion, from Shadows of Mordor. In the game, he had "Ranger" features and "Wraith" features, plus the fact that D&D Rangers combine heavy combat with stealth. I went along that line, simply adding Wraith features to a standard Ranger. It could be adapted to work for any class, but just created this one from the Ranger template first, because of Talion. --Entropicscholar (talk) 17:30, 21 November 2015 (MST)
My suggestion is create your own story based on the Shadow of Mordor videogame, when writing you might want to keep few things in mind: what happened to the ranger? How did he returned to life or what power resurrected him from death? What will he/she do beside seeking vengeance on those that killed them? Azernath (talk) 17:44, 21 November 2015 (MST)

2020 here: I am making some changes to improve this concept. It is a great ideia but it seems forgotten. Next step is balancing, if possible, and changing the channel will (both of them are very alike). My suggestion for now: Vow of Enmity. As a bonus action, you can utter a vow of enmity against a creature you can see within 10 feet of you, using your Channel Divinity. You gain advantage on attack rolls against the creature for 1 minute or until it drops to 0 hit points or falls unconscious. (change a little from the books)