Talk:Khanda (3.5e Equipment)
Jump to navigation
Jump to search
A few questions. Firstly, the image shows a one-handed weapon, but the statblock says it is two-handed? Secondly, all the information I can find on the khanda says that it was a double-edged slashing weapon, so I don't know where the bludgeoning damage comes from. As far as I can tell you could just use the scimitar or longsword statblock for a khanda. Marasmusine (talk) 02:09, 5 September 2015 (MDT)
- Since the tip isn't made for stabbing but isn't edged enough for slashing, I'd consider a stab from this to be bludgeoning. I also based this off of the 4e Homebrew item, which said it could either be a one or two-handed heavy weapon. Because of that, I made it pack a heavier punch than the longsword and scimitar, but felt the ease of 1h wasn't a decent trade off for the price. Also, this was called an ax, so...yeah. Jerry-rigging was done.--GD-Psycho (talk) 13:13, 7 September 2015 (MDT)
- Compare with the SRD:Bastard Sword. This is a 1d10 hand-and-a-half straight blade with slashing attacks. You can use it for stabbing, but this isn't listed as a damage type, in a way it's an improvised usage. Marasmusine (talk) 06:02, 7 September 2015 (MDT)
- Should I make the khanda a heavier version of the Bastard sword? I.e.: same exotic type unless 2h? I want to keep the "Brutal" ability as that +1 damage to any roll. Should I fix the damage to be 2d6 instead of 1d10+1?--GD-Psycho (talk) 13:14, 7 September 2015 (MDT)
- The brutal property doesn't translate back into 3.5e unless you make a variant rule that can be applied to a variety of existing weapons. Meanshile, if you start with the bastard sword as a base, there isn't much you can do to alter it without unbalancing it: e.g. if you improve the damage to 2d6 it becomes a two-handed greatsword. For me, the khanda is only a slight variation of a bastard sword and should be treated as such - in fact, Arms and Armor already lists the khanda as the equivalent of a bastard sword. Marasmusine (talk) 01:44, 8 September 2015 (MDT)
- Should I make the khanda a heavier version of the Bastard sword? I.e.: same exotic type unless 2h? I want to keep the "Brutal" ability as that +1 damage to any roll. Should I fix the damage to be 2d6 instead of 1d10+1?--GD-Psycho (talk) 13:14, 7 September 2015 (MDT)
- Compare with the SRD:Bastard Sword. This is a 1d10 hand-and-a-half straight blade with slashing attacks. You can use it for stabbing, but this isn't listed as a damage type, in a way it's an improvised usage. Marasmusine (talk) 06:02, 7 September 2015 (MDT)