Talk:Jump Action (5e Variant Rule)
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Why not make jump a free action? Like, some might say that jump is limited to your movement, but, consider for a moment a dwarf with a strength score of twenty, no aditional movement feat, he moves ten feet, and then jump, his strength allows him to long jump twenty feet far, what results in a total movement of thirty feet in a turn. Makes more sense allow multiple jumps in a turn, but making it a little riskier, like, you need to make a DC 10 Dex Save on landing, on a fail you sprain your ankle, halving your speed until the next rest, and, while you are in the "air" attacks against you are made with advantage, and if you are hit, you fall prone. --GALNERIVS (talk) 19:26, 24 May 2024 (UTC)