Talk:Jujutsu Kaisen (5e Campaign Setting)

From D&D Wiki

Jump to: navigation, search

I like it[edit]

You are doing a good job keep it up.

JJK rating[edit]

I think this system is really unique and cool out of all the other jjk systems

JJK rating 2[edit]

I rate this 5/5

JJK rating[edit]

5/5 awesome

Rating[edit]

I'd like to rate it a 5/5, but unlike (seemingly) most other ratings for it, I'll add just a bit of reasoning why.

It fits the exact definition put for the "5/5" rating guidelines! Firstly, every little aspect of the setting is fleshed out, and it's incredibly easy to run campaigns for it because of that. Pretty much every aspect of Jujutsu Kaisen is taken into account here, with plenty to work with mechanically. Secondly, its formatting is neat as well. There's a clear divide between what's what, clear ways to get to each page, and very few times where things aren't linked properly.

And now for a bit of my own comments, unrelated to the rating guidelines.

...I like Jujutsu Kaisen. (Shocking.) This setting is amazing at making me feel like I'm playing the series, DM or player. Whether it be the Cursed Feats to add a bit of spice to your character, the variant rules to make things more extravagant and offer different ways to run things, or just rolling a natural 20 and being able to say you've hit a Black Flash... It's just fun, man!!!

That's it. I dunno why I put so much effort in this. I think I was bored. Also... go re-read Hakari VS Kashimo. Alright bye-bye!!!

Home of user-generated,
homebrew pages!


Advertisements: