Talk:Iron-Shod Staff (3.5e Equipment)

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Beat Me to It[edit]

Good to know I wasn't the only one with this idea. —Sledged (talk) 13:16, 22 February 2007 (MST)


Well, okay, since someone else has an interest, maybe you can help me work through some questions.

  • Should this be martial or exotic?
  • All other double weapons except the quarterstaff are exotic, which would suggest maybe this should be, too. How much will this devalue the other double weapons?
  • On the other hand, it seems a little silly to think that adding a couple of counterweights makes it that much harder to use than a simple staff -- harder than, say, a flail. It can't possibly be as tough to use as a double flail. (Anyone with relevant real-world experience is welcome to chime in.) And no one would ever choose it over a double flail if it were listed as an exotic weapon.
  • Frankly, I like giving non-dwarf, non-gnome martial characters access to a decent double weapon without expending a feat. --Cúthalion 13:48, 22 February 2007 (MST)
  • I can't remember what my other question was. --Cúthalion 13:48, 22 February 2007 (MST)
I don't think it should be exotic. The only benefit this weapon provides over the standard quarterstaff, is that it can be made with adamantine, cold iron, and alchemical silver.
I'd also allow it to be a special monk weapon (but monks would not automatically have proficiency with it), and count as a quarterstaff where the feats are concerned (except the basic proficiency feats). So if you have Improved Critical (quarterstaff), it counts as if you also had Improved Critical (iron-shod staff). —Sledged (talk) 14:11, 22 February 2007 (MST)
I'm okay with that, as long as you include the part about monks not being automatically proficient. Since it's your idea, you want to add the verbiage? --Cúthalion 14:32, 22 February 2007 (MST)
Done and done. —Sledged (talk) 11:42, 23 February 2007 (MST)
Sorry, I couldn't help fiddling with the wording. :) --Cúthalion 12:16, 23 February 2007 (MST)
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