Talk:Iron-Shod Staff (3.5e Equipment)
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Beat Me to It
Well, okay, since someone else has an interest, maybe you can help me work through some questions.
- Should this be martial or exotic?
- All other double weapons except the quarterstaff are exotic, which would suggest maybe this should be, too. How much will this devalue the other double weapons?
- On the other hand, it seems a little silly to think that adding a couple of counterweights makes it that much harder to use than a simple staff -- harder than, say, a flail. It can't possibly be as tough to use as a double flail. (Anyone with relevant real-world experience is welcome to chime in.) And no one would ever choose it over a double flail if it were listed as an exotic weapon.
- Frankly, I like giving non-dwarf, non-gnome martial characters access to a decent double weapon without expending a feat. --Cúthalion 13:48, 22 February 2007 (MST)
- I can't remember what my other question was. --Cúthalion 13:48, 22 February 2007 (MST)
- I don't think it should be exotic. The only benefit this weapon provides over the standard quarterstaff, is that it can be made with adamantine, cold iron, and alchemical silver.
- I'd also allow it to be a special monk weapon (but monks would not automatically have proficiency with it), and count as a quarterstaff where the feats are concerned (except the basic proficiency feats). So if you have Improved Critical (quarterstaff), it counts as if you also had Improved Critical (iron-shod staff). —Sledged (talk) 14:11, 22 February 2007 (MST)
- I'm okay with that, as long as you include the part about monks not being automatically proficient. Since it's your idea, you want to add the verbiage? --Cúthalion 14:32, 22 February 2007 (MST)
- Sorry, I couldn't help fiddling with the wording. :) --Cúthalion 12:16, 23 February 2007 (MST)