Talk:Guild Adventurer (3.5e Prestige Class)

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Rating - 3/10[edit]

On a scale of 1 to 10, where 1 is abysmal, 5 is adequate, and 10 is damned inspired and well implemented, I rate this entry: 3. The class suffers the mish-mash problem. By trying to be open to every class, makes itself unattractive to every class. The class doesn't build on its prerequisites. The class tries to do too many things. To me, this class begs to be rewritten as a rogue/minor-mage oriented prestige class, with more narrowly tailored prerequisites. --Dmilewski 08:44, 8 December 2006 (MST)