Talk:GUN Loader (5e Creature)

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Please will you look at the monsters in the SRD to get a feel for how skills, ability scores and saving throws are typically assigned. I can't think of much justifaction for a GUN loader (I presume from Borderlands) would have _any_ skills, let alone Investigation or History. Monsters usually do not have skills, when they do it's usually only one or two. "Reinforcements" is not something that would be a statblock trait. You don't need a special feature to call for help, it's just how the DM stages the encounters. Generally trying to fit video game mechanics into an unrelated RPG doesn't work well, the "weak joints" is a case of this. Other D&D monsters don't have weak points, while they might in a video game. Conversely, just because in the video game an enemy might have a weak point, it doesn't mean the D&D equivalent has to. Being hit in a weak point and getting knocked down might be just what is represented by being reduced to 0 hit points. Marasmusine (talk) 10:04, 8 February 2024 (MST)

Ok, I understand the skills, but reinforcements is not an action, its just a "program" in them. and the weak point was originally made for when you roll the highest damage on a damage die, but critical hits are more suitable. and they kinda need that.--Frostboi27 (talk) 10:12, 8 February 2024 (MST)
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