Talk:Epic magic (10th+ level magic) (5e Variant Rule)
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On Undone Edit
Howdy, Gaga. The edits done to this page did a handful of things, none of which I can understand why you seem to have a problem with.
1. Fixing spelling and wording: the original (and current) revision has so many typos and casual wording that I had two options, fix it myself or add a stub. I and the rest of the wiki would really appreciate if you used some sort of spell check.
2. Making pages easier to make and find: by removing the input box, there is no longer any way to view the 10th+ Preload without knowing exactly where it is, which is a problem you should be familiar with, so making spells becomes twice as hard. The other boxes automatically display created spells, reducing the number of edits necessary to make them show up somewhere on the wiki.
If you have a counterpoint, my ears are open, by I've got the undo button at the ready.--Ref3rence (talk) 11:37, 31 March 2021 (MDT)
Thanks for helping with the page. There are just one litlle problem. There are nowhere where you can write the Casters: in your preload. If you could fix that then it would be perfect. .:)(Gaga (talk) 01:37, 1 April 2021 (MDT))
Perfect (Gaga (talk) 09:49, 1 April 2021 (MDT))
I just found a few problems with your preload (e.g. artificers cant cast 10th level spells so why include them) and corrected them (Gaga (talk) 08:11, 2 April 2021 (MDT))
This reminds me of a 5e supplement book I read that speaks about magic users getting together to create epic magical effects throughout a ritual process. Such as like a no magic barrier spell being done by enough high level casters they can blanket a city with a permanent dispel magic aura. This page helps put crunch on this fantasy and I hope to use it in some way. Kudos! Red Leg Leo (talk) 09:04, 19 April 2021 (MDT)