Talk:Enhanced Existence Take Initiative Overhaul (5e Variant Rule)

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So I nerfed Omnivorous Slash because 10 extra attacks, especially on a character that can take from 4-8 attacks per turn already, is at least a little insane. I nerfed the penalty as well though, giving you 1 point of Exhaustion instead of 3. I also thought of a better name for the level 20 Dexterous Style: Skill Of The Masters was a placeholder anyway. --Supersmily5 (talk) 19:36, 26 May 2019 (MDT)

Added Villainous Styles, so DMs have extra tools to level the playing field. The Truly Mortal Overhaul is briefly mentioned, and if used in your game alongside this Overhaul, it makes one of the Styles more powerful because the Terrified Status Aliment is more difficult to get rid of, let alone be immune to. --Supersmily5 (talk) 08:58, 27 May 2019 (MDT)

Added an additional variant rule, Heroic Rise, to allow characters that spend Initiative to recover it over time. This should be the last major update unless people ask for changes, which I'm okay with if the ruleset has some unforeseen flaws or something. --Supersmily5 (talk) 09:13, 27 May 2019 (MDT)