Talk:Elven Glaive (5e Equipment)

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should be Two-Handed and have disadvantage within 5 feet

Reach is not synonymous with disadvantage on attack rolls against targets within 5 feet. So far, only the lance has such a restriction on its use. SirSprinkles (talk) 03:36, 9 June 2017 (UTC)

One vs two handed[edit]

Since it's a finesse weapon shouldn't it be one handed? It's meant to be light

Light as the weapon property or light as in weight-wise? SirSprinkles (talk) 04:33, 9 June 2017 (UTC)

Current fix[edit]

I changed the weapon to do less damage and piercing instead of slashing damage as well as making it a light (as in the weapon property), making this an alternative to a glaive but not a direct upgrade which was the grievance against the article.

I've reduced the damage again to 1d6.
Consider it in terms of steps from PHB weapons:
  • Start with a shortsword. Add reach (+1), then two-handed (-1)
  • Start with a whip. Increase damage (+1), add two-handed (-1)
  • Start with a halberd. Remove heavy (+1), add finesse (+1), reduce damage by two steps (-2)
No matter how you derive it, if you want reach and finesse the damage will be 1d6 in two hands.
I've also changed the type back to slashing, because a glaive is a slashing weapon. Marasmusine (talk) 02:29, 24 September 2017 (MDT)
I buffed the damage to 1d8 because it appears that the Finesse property does not have any effect on the damage die of a weapon: compare the rapier to the longsword. This still deserves to deal less damage than the halberd because it lacks the Heavy property.
There is something else I want to address: instead of giving the weapon the Finesse property, what if we gave it the Special property instead, and say that you can use your Dexterity instead of Strength? This might seem meaningless, but if this change were made, rogues would become unable to sneak attack with this two-handed weapon. — Geodude671 (talk | contribs | email)‎ . . 00:41, 26 September 2017 (MDT)
I'm not concerned about rogues sneak attacking with a two-handed weapon that they are not proficient with. They would have to multiclass or take a feat (both optional rules), in which case they deserve being able to make that attack. They would be able to do so with a whip anyway. This is one reason why a reach finesse weapon should be valued more, and why a whip deals 1d4 not 1d6, and why the elven glaive should deal 1d6 not 1d8. Marasmusine (talk) 02:45, 26 September 2017 (MDT)

I've changed it back to 1d6 damage and 4 lb weight, per my reasoning above. Marasmusine (talk) 03:19, 4 October 2018 (MDT)

Comparison to the natural Glaive, the Glaive is a 1d10, strength based, reach weapon. Changing this weapon to Dexterity based and lowering the damage by a dice is only fair because of the abiity for Rogues to use it should they multiclass or take a Feat. Changing a weapons damage from strength to dexterity is not a normal increase or decrease in damage, only because it is a reach weapon that Rogues would potentially use for Sneak Attack does this gain any type of special treatment. The damage was reverted to 1d8 when I came upon it and should it stay this way? Yes. Notdndwiki