Talk:Elemental Manipulator (3.5e Prestige Class)

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Rating[edit]

Balance - 4/5 I give this class a 4 out of 5

Wording - 5/5 I give this class a 5 out of 5

Formatting - 5/5 I give this class a 5 out of 5

Flavor - 4/5 I give this class a 4 out of 5

Rating[edit]

Balance - X/5 I give this class a X out of 5 because --98.248.100.141 12:46, 9 November 2013 (MST)

Wording - X/5 I give this class a X out of 5 because --98.248.100.141 12:46, 9 November 2013 (MST)

Formatting - X/5 I give this class a X out of 5 because --98.248.100.141 12:46, 9 November 2013 (MST)

Flavor - X/5 I give this class a X out of 5 because --98.248.100.141 12:46, 9 November 2013 (MST)

Rating[edit]

Balance - 1/5 I give this class a 1 out of 5 because --98.248.100.141 13:08, 9 November 2013 (MST)

Wording - 2/5 I give this class a 2 out of 5 because --98.248.100.141 13:08, 9 November 2013 (MST)

Formatting - 2/5 I give this class a 2 out of 5 because --98.248.100.141 13:08, 9 November 2013 (MST)

Flavor - 3/5 I give this class a 3 out of 5 because --98.248.100.141 13:08, 9 November 2013 (MST)

Adjustments[edit]

I like this as a class option, but I feel like it could use one or two other aspects. You would think that someone with that level of control over an element would start out with resistance to it at a low level (maybe a basic resist 5 that increases at higher levels).

Also, something that might be more of an RPG element (pun intended) would be the control of that element outside of combat. Not something as strong as a Bender from Avatar, but something like being able to divert a stream of lava or water, or cause lightning to strike a certain point during a storm.

Adding elemental language also seems like a given.

For Balance, I'm not sure about the summoning of that many elementals unless you're going for a summoning build. I feel like that would get really chaotic in battle. It might be better to just have 1 elemental companion. Then you could name them, grow a bond, have them increase in level and abilities with you, etc. ---Quirkyhndl (talk) 09:35, 30 October 2017 (MDT)