Talk:Elemental Axe (5e Equipment)
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Not Worth It?[edit]
While, yes, the content was hidden by the markers, I feel like there should've been more of an explanation as to why you thought it's "not even worth it." I personally thought the idea of the item was at least worth a shot at fleshing out a little more. While, yes, parts of its description were not befitting of 5th Edition D&D, it may've been using the wrong template, and weighed almost three times as much as a normal greataxe, I think that should've been discussed and critiqued rather than just dumped in the trash.
I've made revisions to Vex Paladin's work, like changing the template, giving it a bonus, and slightly shifting the elemental damage feature of their work. I'd love to discuss what you thought made this weapon not worth the time to fix. I understand you can't fix every item page on this wiki you see (and I'm by no means expecting you to even fix any to perfection unless people come to you asking for it, which admittedly you still don't have to listen to at all, but you get the point), but I think a simple "Stub" or "Needs Balance" template would've been better. A little bit of insight into your opinion might've been nice too, haha. --Hobogre (talk) 16:33, 16 June 2017 (UTC)
- Sure, here's the explanation, humour me for a moment. I am so bored of magic weapons that just deal additional damage. The items in the DMG at least usually have some other factor to them. Our homebrew section is saturated with them. There's Elemental Blade, Flamesmash, Light Stream, Frostbite Axe, it goes on an on, to the point where it doesn't really matter what weapon type or damage type it is. Whip! plus Poison! And fire! Poisonfirewhip! It's a +2 whip that deals an extra 1d6 poison damage and 1d6 fire damage! Done.
- Now, your edit. It's good, I like it. You've tied it into a spell instead of straight damage, good twist. However, I will note that as you've rewritten it pretty much from scratch, its the same result as if the page was deleted and you rewrote it :) Marasmusine (talk) 17:06, 16 June 2017 (UTC)
- Consider yourself humored. I get the point you're trying to make, and, honestly, I respect it. Making items that just dole out more damage aren't entirely necessary when there's nothing else to it. Items like that just need to get more flair rather than just being rehashed versions of "I want x weapon that does y damage." I'll admit, my critiquing of that is pointless considering that most of my creations can be summarized as "thing that does more damage," but I do like the idea of fleshing out items to be more... magical as opposed to just "more bigger, more cooler, more better."
- I appreciate you saying all this afterward, but, still, I think that commenting that "it's not worth it" was a little... rude? Again, I see what you're saying, and I'm by no means trying to start an argument about this, but it seemed a little more cynical rather than another member of the wiki trying to expand upon something that another member of the wiki created. I hope you get what I mean by that; again, I'm really not trying to say anything like "you suck for being mean you stinky poopy butt" or anything like that, I'm just telling you what my first impression was. After all, criticism isn't necessarily a bad thing.
- Anyways, onto my edit. I'm glad you like it, haha. I feel kinda bad now that you point out that I did kinda... steamroll it, one way or another. I was sort of just trying to elaborate on what was there. The changing of the damage type reminded me of the spell and, considering it's a 7th level spell, I thought it should require attunement and/or a use limit. I gave it the +1 bonus just because it's a very rare weapon and I figured that there needed to be something else to give it a little more of a boost, so to speak. I've added a passive bonus because looking back on it, it's a "more damage" weapon (which I've realized I'm great at making, not that that's a good thing, haha). I'd love to hear what you have to say to the changes, and I'm truely sorry if I came across as rude in any of this. --Hobogre (talk) 20:34, 16 June 2017 (UTC)