Talk:Dreamscaper (5e Subclass)
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- Trance Mark: Limited range on "Entrance" since tanking features are too powerful at distance; limited range and duration on "Entrance" and "Beguile" so they both require constant use of a Bonus Action.
- Collective Unconscious: Allowing to sense every creature within 100 feet is potentially too exploitable. Nerfed to only unconscious creatures, since it fits better the theme anyway.
- Trained Psyche: Unconditional advantage in Wisdom saving throws is far too strong. Changed to proficiency in Wisdom saves.
- Subconscious Mark: Removed the unconscious condition application, because render's any other uses of the "Beguile" option basically worse in comparison.
- Unified Mind: That's seems ok.