Talk:Dragonborn, Age of War (4e Racial Trait Variant)

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Ran out of time to finish putting in and formatting will continue later ShadowyFigure 09:52, 14 April 2009 (MDT)

Hoping[edit]

I hope this version brings more originality to the table then our other two "Dragonborn" varients. I've yet to see anyone top the official Dragonborn, although I wouldn't mind. Good luck. -- Sepsis 06:14, 14 May 2009 (MDT)

The main differences this Variant will bring are, Dragonbreath with two choices of range, new racial traits, and different fluff to accomany the Age of War Campaign Setting. ShadowyFigure 04:30, 23 May 2009 (MDT)
Cool. I await it with baited bresth. -- Sepsis 06:52, 23 May 2009 (MDT)
The fluff is up, as son as I have a spare hour or two ill try get up the racial traits and power. ShadowyFigure 09:56, 23 May 2009 (MDT)

Design & Development[edit]

Now the Dragonborn for the Age of War Campaign Setting is complete I wanted to jsut rite a little about why I made the changes I did, and what the Dragonborn actually are in our setting. So first, the Racial Traits.

Racial Traits
Average Height: 6'2" - 6'8"
Average Weight: 220 - 320lb
Ability Scores: +2 Charisma, +2 Strength
Size: Medium
Speed: 6 squares
Vision: Low-Light Vision
Languages: Common, Draconic
Skill Bonuses: +2 Intimidate, +2 Endurance
Strength of the Clan: You gain a +2 racial bonus to saving throws against ongoing damage, dazed and fear effects while bloodied. In addition you have a +5 racial bonus to death saving throws.
Draconic Heritage: Your healing surge value is equal to one-quarter of your maximum hit points + your constitution modifier.
Dragon Breath: You can use dragon breath as an encounter power.


Most of this is the same as the PHB, first I got rid of the History skill bonus, as though the Dragonborn are a old race in the Age of War setting, I felt that History took them to far from my initial goal, a Clan Based warrior of draconic humanoids whos powerful stature make them both very durable and very intimidating. I also upgrade their vision to low-light, as I honestly could not think of a reason why essentially a race born from the blood fo a dragon couldn't see at least a little better in low-light conditions.

Their is one new Racial Trait, in stead of keeping Dragonborn Fury, I got rid of it and replaced it with something with a bit more oomph. +2 Racial bonus to saving throws against ongoing damage, dazed and fear effects, and a +5 racial bonus to death saving throws just shows how hard the members of thsi race are to put down.

At first I was not going to make any changes to the Dragonbreath Racial Power, but then I thought, well what if a dragonborn doesn't spray their breath weapon but they throw it in a ball of say fire. And so I made the range a chocie for the player at 1st level, because everyone likes a little more choice in their racial abbilities don't they.ShadowyFigure 10:31, 23 May 2009 (MDT)