Talk:Deadly (3.5e Equipment)

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Underpriced[edit]

This seems somewhat underpriced. Imagine a 20th level rogue with +10d6 sneak attack. For a +1 enchantment, he could make his weapon deal 1d6 fire damage, or he could give himself a chance to deal double normal sneak attack damage plus any other damage he dealt with the blow. It seems far too good for any rogue to pass up at such a cheap price. I'd recommend putting it at +3 or higher. --Kimmuriel 18:37, 14 February 2008 (MST)

I agree, and have changed it to such. If the owner wishes to revert it he may, but I wouldn't agree with it. -- Eiji 16:06, 12 August 2008 (MDT)
You can always branch it off if the owner doesn't agree with the changes. Ie. Deadly Variant by Eiji. --Aarnott 19:27, 12 August 2008 (MDT)

Little Knife, Great Big Splat[edit]

Viciously over-powered. Rogues and their sneak attack dice are bad enough. I keep picturing this combined with the Telling Blow Feat - a Feat from the PHB2 that allows rogues and scouts to apply their sneak attack/skirmish dice on any critical hit - and the keen enhancement on a dagger. Cue the rogue consistently vaporizing melee monsters with his little knife... Atypicaloracle 05:18, 1 February 2011 (MST)