Talk:Cryomancer (5e Class)

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Several issues here. Immunity to cold damage at 5th level? Why can I only add my proficiency modifier to evocation spells? There are plenty of non-evocation spells that could relate to ice and cold, like slow or hold person. This is starting to feel like yet another combat focused class. What is the "produce frostbite" spell? If it is homebrew, please provide a link. SirSprinkles (talk) 01:11, 24 October 2016 (MDT)

This is till very much so a work in progress class, also the produce frostbite was just a typo, it is meant to be just Frostbite and that is a spell from the Elemental Evil Players Companion book Additionally thank you for your thoughts, I will be changing some things up when I get the time. The Ferryman (talk) 18:37, 25 October 2016 (ACDT)

Spell names shouldn't be capitalised, should be listed in italics, and should provide a link to the source (if homebrew or listed in the SRD. SirSprinkles (talk) 02:53, 25 October 2016 (MDT)

Is fly a spell that "effects movement"? How about thunderwave, levitate, black tentacles, teleport, misty step, or haste? AngelicBahamut (talk) 00:08, 11 February 2017 (MST)

The ice manipulation ability is very illdefined. For example, if I wanted to snuff out a camp fire I can see from a mile away there is no limitation stopping me. How long does it take to preform one of these effects? How many of these effects can I have occurring at one time? If I try to do this in initiative what action would it take?

Sting of the bitter cold totally breaks the class by adding ridiculous modifiers. That means that a level 4 cryomancer could have a spell save dc of 20 which is stronger than any regular spellcaster can attain without the use of wounderous items, and the cryomancer does all of that while also making for an ok melee combatant. Additionally the cryomancer learns more spells than all of the other core classes but the wizard class. This class clearly needs more balancing. Maybe it would be better designed as a druid, sorcerer, or wizard archetype.

I've done a couple of edits on the main part of the class. The lvl 2 Ice Manipulation feature damage has been reduced. The lvl 2 Winter adept feature extra cold damage has been moved to be functional at lvl 7. The lvl 6 Ice Dash feature now has a limited number of uses equal to CHA mod. The lvl 9 Blood of Ice cold immunity feature now uses a reaction to gain the immunity for 1 round, once per long rest. The Frozen Knight archetype lvl 6 Armaments of the Frozen Knight Frozen Shield feature now utilises the actual summoned shield with incremented bonuses at higher lvls, instead of gaining a better bonus with using pre-existing armour. DiabloRonove (talk) 01:00, 08 April 2023 (GMT)

Question[edit]

Does freeze any liquid include blood?

How do I fix the template issue?

Cold affinity is mentioned in the table, but as far as I can see, it doesn't return in the list of feats. What is Cold Affinity? What does it do? etc. Nov 19 2018 03:01 AM (CET)

Yes, but the person's body would resist it, giving them a con save.
Which template issue?
It is a feature that got deleted but whoever did it didn't remove it from the table.
Babosa (talk) 01:55, 19 November 2018 (MST)

Why does Ice Manipulation need a limitation (based on proficiency points) for the amount of times it's been used if it's essentially a more Ice-related to Shape Water?

Some stuff[edit]

In Ice Manipulation it should say you are resistant to cold damage not "you have developed a resistance to cold damage"

Instead of Dance of Ice and Blade and Ice Born you should give some unique abilities or at least give spells that are always relevant like slow.

When compared to cunning action that rogues get at level 2 Ice Dash is just trivial

With Sting of Bitter Cold can you add the modifier after the roll?

With Frozen Knight you are giving benefits that they can get naturally and you are halving their spellcasting power making it a lot less appealing compared to Glacial Heart I've been comfortably playing the Frozen Knight, I've adjusted the lvl 6 ability of the Frozen Shield to be used better instead of putting ice over a normal shield. I feel the Glacial Heart needs balancing because it seems too overpowered.

Overall try give more unique features like what you gave Glacial Heart Babosa (talk) 17:29, 4 November 2018 (MST)

On a Review[edit]

Has any admin reviewed this yet? My first thoughts are that its a fullcaster but it has a lot of features on the same levels it has new spell levels; features that are a bit too powerful looking. That's it at a first glance. Anyone got anything about its playability?--Yanied (talk) 15:26, 2 February 2019 (MST)

Ice Flavor[edit]

I am curious if it is more understanding to write things using SRD and add details of what is different. For example, Ice Blade is a spell but at the end it says flame blade but cold damage. Would writing the feature this way simplify things? Leave the feature title Ice Blade, still reference the spell on a character sheet as flame blade but mechanically, it deals cold damage. Just a thought. Revival (talk) 10:47, 10 March 2022 (MST)

Glanced Issues[edit]

I took a glance at the class. Some of the wording is incorrect (per long rest, eg.). The class features also have later level upgrades, which should be listed as improvements on the class table so it is not misleading. For a fullcaster, this class has a lot of features (compare to wizard's table). Also, Blood of Ice has no duration of immunity.--Yanied (talk) 13:45, 1 January 2023 (MST)