Talk:Blue Pikmin (5e Creature)

From D&D Wiki
Jump to navigation Jump to search

Damage Absorption is redundant on the pikmin, they have 1 hit point and thus would typically die when reduced to 0. Stay is just... not moving? It isn't an action. Carry should be a trait like the mule's Beast of Burden that increases carrying capacity. Interact is an object interaction or the Use an Object action. Throw, once again, isn't an action that the pikmin takes, it's an action that another creature takes that involves the pikmin. SirSprinkles (talk) 22:59, 12 February 2024 (MST)

I'm going to make them have more than one HP, so that's done. I've moved the "throw" macanaces to the Hocotatian race, that's done. the one thing you need to specify is it lift, intract, and stay actions, how would you know how to do that, and how can we keep it to make it understandable?--Frostboi27 (talk) 10:30, 21 February 2024 (MST)