Talk:Azer (5e Race)

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Hey, i made some changed to balance them a bit better, and gave them some skills to keep them more in tune with the whole living elemental construct. hope you like it let me know your thoughts.--Vladmere.Labefactum (talk) 17:59, 23 July 2016 (MDT)

The most glaring issue is Heated Weapons which quickly becomes overpowered with multi attack, for comparison rouges sneak attack deals 1d6 per 2 levels averaging 1 3/4 per level and it is once per turn, so Heated Weapons adds a bit more than half of the rouges main damage feature and it is not limited to once a turn so in the most extream case with a level 20 fighter you can deal 4d6 + 80 damage a turn. Then being able to cast burning hands at level 3 is unneeded and the damage from being underwater should be 1d6 per round, in the long run it is the same as 10d6 per minute. Those are the first things I noticed, do you mind if I make these changes. Babosa (talk) 02:22, 19 October 2018 (MDT)

Creature typing[edit]

This thing has a construct trait, and is also elemental. But eliminating the humanoid typing may be a bit op.... thoughts?

Hmm, I think that giving it the elemental creature type while cutting/ simplifying down the race would be best as I think it is pretty clunky atm. —ConcealedLightChatmod.png (talk) 16:49, 21 May 2019 (MDT)
Ok, that's fair. I thought giving it the humanoid type (and thus removing immunity from spells affecting said type) would make it more balanced.--Yanied (talk) 20:54, 21 May 2019 (MDT)