T-Rox (5e Creature)

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T-Rox[edit]

Medium construct, lawful neutral


Armor Class 13 (natural armor)
Hit Points 26 (4d8 + 8)
Speed 25 ft., burrow 5 ft., swim 20 ft.


STR DEX CON INT WIS CHA
16 (+3) 13 (+1) 14 (+2) 14 (+2) 10 (+0) 12 (+1)

Skills Performance +3
Damage Resistances slashing from nonmagical attacks
Condition Immunities exhaustion
Senses darkvision 60 ft., passive Perception 10
Languages Common
Challenge 1/4 (50 XP)


Frosty Footwork. The t-rox ignores difficult terrain caused by ice or snow.

ACTIONS

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage.


T-Rox.png

T-Roxes are sturdy creatures used in construction due to their durability and ability to adapt to many different environments. They seem to modify themselves to suit their function, making no two t-roxes look alike. They all have the same basic rocky body, but the jaw, feet, night vision, et cetera are all a result of the t-rox modifying itself, meaning these stats are only an example of an average t-rox. They prefer to be paid their wages in spare parts and random bits of machinery, recycling every bit of it into modifications to their body.

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