Symbiotic Swarm (5e Feat)

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Symbiotic Swarm (Upgradeable)

+1 to Wisdom or +1 to Charisma

The first time this feat is chosen the character grows an organic hive on their back. This hive has a swarm of flying insects (Stats based on 5e SRD:Swarm of Insects wasp variant) inside. This swarm can be released and controlled at will by the host. The swarm can protect the host or attack an enemy in sight. This swarm can also protect an ally and deliver touch based spells like cure wounds to allies or inflict wounds/vampiric touch to enemies. This swarm can restore hit points to itself, allies, the host or damage enemies. When protecting the host or ally they get a +2 bonus to their AC. if the bonus to AC makes the attack miss then the swarm takes the damage in place of you. If the swarm is destroyed it takes a long rest for it to be reborn. If not destroyed the swarm restores 2d8 hit points for short rest and 5d8 hit points for long rest.

Upon choosing this feat for a second time it gives the swarm triple the hit point maximum and hit points restored from long/short rests is tripled aswell. Touch based spells like cure wounds restores hit points to the target and the swarm. Spells like Inflict wounds or Harm (or any spell that originates from the swarm that deals necrotic damage) restore hit points equal to half the damage to either the swarm, the host or to an ally protected by the swarm. Also the bite attacks inflicted by the swarm also restore hit points equal to half the damage inflicted (To host, ally or the swarm).


5.00
(2 votes)

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