Sutario (5e Creature)

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Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Godly Slash is incomplete. Infinity Handle & Infinite Please have no damage type. Tears of healing doesn't make sense. No description.


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Sutario[edit]

Design Note: This creature was made with the Boss Template applied to it.

Large undead (Godly Amalgamation), chaotic neutral (1st phase), lawful evil (2nd phase)


Armor Class 18 (1st phase), 25 (2nd phase)
Hit Points 250
Speed 120 ft.


STR DEX CON INT WIS CHA
30 (+10) 30 (+10) 30 (+10) 30 (+10) 30 (+10) 30 (+10)

Saving Throws Str +16, Dex +16, Con +16, Int +16, Wis +16, Cha +16
Damage Resistances radiant, slashing
Senses passive Perception 20
Languages
Challenge 20 (25,000 XP)


Boss Fight. At the start of combat, the creature rolls once for initiative, taking five turns per round of combat.

Bloodied Resistance. Upon taking damage that would reduce the creature to 0 hit points or lower, the creature returns to full hit points, and the creature immediately ends all negative conditions on itself. Once this feature activates, it cannot activate again until the creature takes a long rest. This effect can occur even when taking normally lethal damage, such as from power word kill, this advances them to phase 2.

Tactics Change. When Bloodied Resistance activates, the creature becomes its phase 2.

ACTIONS

Godly Slash Melee Weapon Attack: +(#) to hit, reach 5 ft., (target). Hit: 32 (5d12) slashing damage.

BOSS ACTIONS

The boss can take 1 boss action, choosing from the options below. Only one boss action option can be used at a time and only at the end of another creature's turn. The boss regains its spent boss action at the start of the round.

Flame of Laughter. Sue Miley's action. Deals an extra attack worth of fire damage (Doubles damage on one hit), however they only take damage down to 1 hit point.

Infinity Handle. Rio Ranger's action. Roll a 50 (d100) and deal that much damage to one creature, however they only take damage down to 1 hit point.

Tears of Healing. Tia Safalin's action. Roll 78 (12d12) and heal that much in one turn, however they only take damage down to 1 hit point.

Pure Insight. Gashu Satou's action. Gashu gains an extra turn, during his 2 turns he always critical hit and does double the critical hit dice, however they only take damage down to 1 hit point.

Painful Pleasure. ?̴̧̧̥̝̖͕̖̙̰̖̩̟͍̓̽̈́̀͘ͅ?̸̛̬̼̈̉̈́̎̍̿̔̍̈́̃͋̏͛͝?̶̧̛̹̣̭̮͖͕͈̒̒͒́̆͒͊̇͘͝'s action. They will heal 75 hit points after dealing a min of 75 hit points, this action can be used AFTER an attack, however they only take damage down to 1 hit point.



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