Supreme Stealth (5e Feat)
supreme stealth
Prerequisites: 16 dexterity, stealth proficiency
become one with the shadows.
Your mastery with stealth is supreme. When you gain this feat, you gain expertise with stealth rolls, and if you have expertise with stealth, you double the result of all stealth rolls. You can do a full move action without leaving stealth, and as long as you don't move more than half of your normal movement, you can continue stealth even without hiding or cover. You can take a stealth action as a bonus action, and if you have an ability like cunning action that allows you to take a stealth action, you can take a stealth action as a reaction. While in stealth, you become immune to any effect that would detect you without needing to make a Wisdom (Perception) roll to find you, such as locating a creature, and with your stealth reaction, you can negate effects such as magic missile, crown of madness or melf's meteorites, because you completely disappear from the target, but for this you must make a skill check (stealth). If you roll higher than the target's passive Perception, these attacks miss or are denied.
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