Supernatural Conditioning (5e Feat)

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Supernatural Conditioning

Prerequisites: Constitution 19 or higher
Thanks to everything you've been through, all your fights, all your falls and defeats, everything you've trained to be better, has made your body adopt a supernatural conditioning.

  • You gain proficiency with Constitution saving throws, if you are already proficient, you double your proficiency.
  • When you take damage from an effect that you can see, you can use your reaction to reduce that damage by half.
  • When you fall to 0 hit points, you fall to 1 hit points instead. You can use this trait once, regaining its use at the end of a prolonged rest
  • Anytime you come under the effect of exhaustion you can treat it as one level less than it actually is.
  • Your carrying capacity doubles


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