Superior Evasion (5e Feat)
From D&D Wiki
Prerequisites: Dexterity 13 or higher
Using your wits, your intuition, manipulation of your foe, or by learning to anticipate where you can withstand strikes best, you become much more capable of evading real harm. You gain the following benefits:
- While you are wearing no armor and not wielding a shield, your Armor Class equals 10 + your Dexterity modifier + your Constitution, Charisma, Wisdom, or Intelligence modifier.