Stun Baton (5e Equipment)
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Stun BatonSimple Melee Weapons
A metal baton with a trigger that activates an electrically charged tip. Any creature proficient in clubs can wield a stun baton. Powered. The stun baton holds one battery which has 5 charges. When you hit with a melee weapon attack made with the stun baton, you can expend 1 charge from the baton's battery to cause the attack to deal an additional 1d4 lightning damage. A creature that takes this damage must succeed on a DC 12 Constitution saving throw or be stunned until the end of its next turn. You can remove or replace the battery as an action. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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