Stronghold the Moving Fortress (Jujutsu Kaisen Supplement)

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Stronghold the Moving Fortress[edit]

Huge shikigami, unaligned


Armor Class 21 (natural armor)
Hit Points 210 (20d10 + 100)
Speed 50 ft.


STR DEX CON INT WIS CHA
24 (+7) 12 (+1) 20 (+5) 10 (+0) 11 (+0) 13 (+1)

Saving Throws Con +8
Damage Resistances non-magical slashing, bludgeoning and piercing damage
Senses passive Perception 10
Languages
Challenge 5 (1,800 XP)


Gadget Stronghold. Stronghold the Moving fortress cannot attack in any way unless Yellow Gadget, Red Gadget and Green Gadget are all currently summoned.

Invisible Force. Stronghold the Moving Fortress entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see it.

Endurance. Whenever Stronghold the Moving Fortress makes or Constitution saving throw, it takes half as much damage on a failure and no damage on a success.

Durable. Stronghold the Moving Fortress has advantage on Constitution saving throws.

Magical Weapons. Stronghold the Moving Fortress' attacks are considered magical.

ACTIONS

Mulitattack. Stronghold the Moving Fortress makes three unarmed strikes.

Unarmed Strike. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 29 (5d8 + 7) bludgeoning damage.


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A powerful shikigami with great strength and durability, with the drawback of only being able to attack whilst all the Gadget shikigami are summoned. [[1]]
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