Stingerback Terror (5e Creature)

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Stingerback Terror[edit]

Large dragon, chaotic evil


Armor Class 17 (natural armor)
Hit Points 85 (10d10 + 30)
Speed 20 ft., burrow 30 ft., fly 60 ft.


STR DEX CON INT WIS CHA
18 (+4) 17 (+3) 17 (+3) 7 (-2) 13 (+1) 9 (-1)

Skills Intimidation +3, Perception +5, Stealth +7
Proficiency Bonus +4
Damage Resistances fire
Damage Immunities acid, poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 15
Languages Draconic
Challenge 9 (5,000 XP)


Defiant. When the stingerback terror misses with an attack, the next attack it makes deals an additional 7 (2d6) damage.

ACTIONS

Multiattack. The stingerback terror makes three attacks: two with its claws and one with its stinger.

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Stinger. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 17 (2d12 + 4) piercing damage. If the target is a creature, it must make a DC 16 Constitution saving throw, taking 32 (5d12) poison damage on a failed save, or half as much damage on a successful one.

Smoke Breath (Recharge 5-6). The dragon exhales a cloud of poisonous smoke in a 60-foot cone. The cone spreads around corners, and its area is heavily obscured. When a creature starts its turn inside the cloud or enters the cloud for the first time on its turn, it must succeed on a DC 14 Constitution saving throw or take 5 (2d4) poison damage. The cloud lasts for 1 minute or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.


https://pbs.twimg.com/media/GJxH81EWsAAmCVD.jpg:large
Stingerback Terror, Magic the Gathering

A stingerback terror is a terrifying combination of scorpion and dragon that somewhat resembles a wyvern, with a tough carapace covering its body, multiple segmented legs, and the claws and tail of an enormous scorpion. A stingerback terror's venom causes terrible pain that can last for a lifetime.
Aggressive and brutish, a stingerback terror has little patience and attacks with minimal warning. Any attempts to outsmart the dragon only stoke its fury, and it only negotiates with those who stroke its ego and offer tribute in the form of treasure and food.

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