Stave Scrapper (5e Feat)
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Stave Scrapper
Prerequisites: Proficiency with Quarterstaffs
Since your adventure began you’ve been surprised by how many arms checks you’ve been able to bring your weapon-of-choice through by claiming it’s a walking stick.
While wielding a Quarterstaff:
- Add your proficiency modifier to Acrobatics checks made using a Quarterstaff as a tool, such a vaulting pole or balancing stick.
- Quarterstaffs have Reach.
- When you take the Disengage, Dodge, Hide or Ready actions, gain +2 AC until your next turn.
- If you stand still for 1 turn and place a quarterstaff to the ground, gain 20ft of tremorsense until you move.
- When a melee attack towards you misses, you may use your reaction to require the attacker to make a Dexterity saving throw. If they fail, they take 1d4 Bludgeoning damage and are knocked prone if they’re your size or smaller.
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