Starship (5e Equipment)
Cost: 100,000 gp and 500 gp in monthly expenses A starship is a vessel capable of traveling through the stars, either for trade, exploration, or combat. Owning a basic starship allows a player to traverse space, visit distant worlds, and engage in space battles. A basic starship can travel up to 50 light-years per week. You must spend 500 gp at the beginning of each month on maintenance and fuel costs to keep the starship operational. For every 1 gp not spent on monthly expenses, the starship's maximum range decreases by 5 light-years per week. UpgradesA starship can be upgraded with a variety of enhancements to improve its speed, durability, and weapon systems. However, these upgrades increase the monthly costs. Engine Overhaul: Costs 5,000 gp, and increases monthly costs by 100 gp. This upgrade enhances the ship's engines, doubling its travel speed. The starship now travels +50 light-years per week. Shields Reinforcement: Costs 3,000 gp, and increases monthly costs by 75 gp. The ship's shields are strengthened, improving defense against energy-based weapons. The starship now has +50 hit points of shield durability. Advanced Weaponry: Costs 7,000 gp, and increases monthly costs by 150 gp. The ship is equipped with advanced weapons, such as plasma cannons and laser turrets. The starship now gains +3 to attack rolls for energy-based weapons. Cargo Hold Expansion: Costs 1,000 gp, and increases monthly costs by 30 gp. The cargo hold is enlarged, allowing for the storage of additional goods, supplies, or passengers. The starship's cargo hold capacity is increased by 100 units. Thruster Upgrade: Costs 2,000 gp, and increases monthly costs by 50 gp. The thrusters are upgraded to improve maneuverability, granting advantage on all piloting checks. The starship gains +5 to Dexterity saving throws related to movement. Shield Generator: Costs 4,000 gp, and increases monthly costs by 100 gp. The starship is equipped with a state-of-the-art shield generator, further boosting its defenses. The starship's shields regenerate 5 hit points per round after combat. Warp Drive: Costs 10,000 gp, and increases monthly costs by 250 gp. This drive allows for faster-than-light travel. The starship now reduces travel time by half when traveling through space. Stealth Cloak: Costs 8,000 gp, and increases monthly costs by 200 gp. The starship is equipped with a cloaking device that grants the ship invisibility to sensors and radar, as long as it is not moving at faster-than-light speeds. The ship gains advantage on Stealth checks when avoiding detection. Automated Drones: Costs 2,500 gp, and increases monthly costs by 50 gp. The starship is equipped with a fleet of automated drones to assist in combat or reconnaissance. These drones can perform basic tasks during combat or scouting, granting the starship an additional attack action once per round. Medical Bay: Costs 3,000 gp, and increases monthly costs by 75 gp. The ship is equipped with advanced medical facilities capable of healing injuries, curing diseases, and even restoring hit points. The starship can now restore up to 10 hit points to one creature per day. Deflector Shields: Costs 5,000 gp, and increases monthly costs by 120 gp. The starship's deflector shields are upgraded to deflect space debris and some energy-based attacks. The starship gains resistance to damage from non-magical ranged attacks. Employee UpgradesThe crew of a starship can be upgraded with various personnel improvements to enhance efficiency and combat readiness. Bridge Crew: Costs 500 gp, you hire additional skilled crew members to assist in navigation and combat. -20 gp to your monthly costs and the starship gains advantage on all piloting and combat-related checks. Engineer: Costs 1,000 gp, a skilled engineer to maintain the starship’s machinery. The engineer reduces all monthly maintenance costs by 10%. Navigator: Costs 2,000 gp, a talented navigator capable of calculating faster-than-light travel. The starship’s travel time is reduced by 10%. Combat Specialist: Costs 3,000 gp, a seasoned combat expert who trains your crew in space warfare. The starship’s weapons are enhanced, granting +1 to attack rolls for all weapon systems. Medical Officer: Costs 1,500 gp, a doctor with advanced training in space medicine. The starship now restores an additional 5 hit points per day to one creature within the medical bay.
Holographic Systems: Costs 10,000 gp, new holographic projectors allow the starship to create decoys to mislead enemy sensors. The starship gains a once-per-day action to create a holographic decoy, causing enemies to attack the decoy for 1 round. Quantum Shielding: Costs 12,000 gp, and increases monthly costs by 500 gp. Advanced quantum shielding technology reduces damage from energy weapons by half. The starship gains resistance to energy damage. AI Pilot System: Costs 15,000 gp, and increases monthly costs by 1,000 gp. The ship is equipped with an AI pilot capable of handling basic navigation and combat autonomously. The starship can now act twice per round, once with the player and once with the AI. Hyperdrive: Costs 20,000 gp, and increases monthly costs by 2,000 gp. The hyperdrive allows the starship to jump across vast distances, reducing travel times by a significant margin. The starship can now travel to any planet in the galaxy in one-tenth of the normal time. Plasma Weapons: Costs 10,000 gp, and increases monthly costs by 500 gp. The starship is outfitted with plasma-based weaponry, allowing it to deal devastating damage to enemy ships. The starship gains +5 damage to all plasma weapon attacks. Fusion Reactor: Costs 25,000 gp, and increases monthly costs by 1,500 gp. The starship is now powered by a fusion reactor, providing endless energy for all systems. The starship can now run indefinitely without worrying about fuel. Teleportation Drive: Costs 30,000 gp, and increases monthly costs by 2,500 gp. The starship is equipped with a teleportation drive that allows it to instantly travel to another location in the galaxy. The starship can teleport once per day to any known location. |
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