Spine Weasel (Corebound Awakening Supplement)
Spine Weasel[edit]
Small mana beast, unaligned Armor Class 15 (natural armor)
Proficiency Bonus +2 SHP = 12 Evasive Striker. The Spine Weasel can avoid attacks on a DC 12 DEX it can make a melee attack and then moves at least 10 ft. Spine Burst (Recharge 5–6). When reduced below half SHP, it may release a sudden burst of mana, firing spines in a 10 ft radius. Each creature must succeed on a DC 12 Dexterity saving throw or take 6 (2d4 + 1) piercing damage. Tunnel Skitter. Can move through spaces as small as 4 inches wide without squeezing. ActionsSpine Jab. Melee Attack: +5 to hit, reach 5 ft, one target. Hit: 7 (1d6 + 4) piercing damage. Quick Rend. Melee Attack: +5 to hit, one target. Hit: 5 (1d4 + 3) slashing damage. If this attack hits, the Spine Weasel may move up to 15 ft.
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