Grenade, Spike (5e Equipment)

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Spike Grenade

Martial Melee Weapons
Weapon Cost Damage Weight Properties
Spike Grenade Uncommon 1d8 slashing 4 lbs. Thrown (30/60), light, special

Spike grenades are a combination of simple, brutal design and sophisticated technology, using a miniature fusion generator to fire inches-long tungsten spikes amidst its own nuclear fireball.

As an action, you can throw a spike grenade at a point up to 60 feet away. Each creature within 15 feet of an exploding spike grenade must make a DC 15 Dexterity saving throw or take 2d8 fire damage, and creatures within 5 feet of an exploding spike grenade take an additional 2d8 piercing damage. On a success, a creature takes half as much damage.

If a creature is hit by an attack with a spike grenade on the same turn as it explodes, they automatically fail its saving throw.

5.00
(one vote)

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