Spider Incarnate (4e Paragon Path)

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|prerequisite(s)=Spydric-one The truly tainted of the Race Become much more alike to spiders.

Spider Incarnate[edit]

|"I've touched the Arachnia and returned - Stronger than ever!" |orig=Zebith, Spydric-one, Arachnomancer |src=As found in Zebith's personal journal


Prerequisite: Spydric-one

You have been tainted by the Arachnia - without regrets. You have power over it, and as such over all Spiderkind. Some fear the Arachnia, but not you. People see you and fear you, unsure why. But you do - their fear of spiderkind spreads into fear from you too.

Spider Incarnate Features[edit]

Aura of fear(11th Level): As a minor action, you can make your spiderous nature known, and have Advantage on Your Intimidate checks.
Spiderous nature(11th Level): You now have blue blood, like spiders and can eat, drink, or breathe whatever either a human or a spider would. In addition, You know have Darkvision.
Eyes of the spider(16th Level): as a standard action, you can manifest 6 more eyes(8 total, 3 added on each side) that are spider eyes and do a perception check with a +5 racial bonus, or a +7 if made in total darkness.


Destructive Bite Attack 11
You lash out with your fangs, biting deep into your enemy.
Encounter Star.gif Arachane,, Weapon,, poison
Standard Action 'Melee' weapon
Target: One creature
Attack: Dexterity, Strength or Charisma Vs. Vs. Fortitude
Hit: 3d10 poisen damage, and the target is Weakened and falls prone(Save ends).
Miss: 2d8 poison damage, and the target is weakened until the end of your next turn.



Taunting Blood Utility 12
Your enemy see you bleed, but not red blood - and that scares him.
Encounter Star.gif Fear,, Arachane
Immediate Reaction Ranged 5
Trigger: {{{trigger}}}
Prerequisite: You become bloodied.
Target: the enemy that bloodied you
Effect: the target can't take actions that will do damage to you until the end of it's next turn.



Form of the Spider Attack 20
You attack your enemy, and change your form into half human, half spider(8 eyes, 8 legs from your back, etc.)
Daily Star.gif Polymorph,, Arachane,, Weapon,, Poison.
Standard Action 'Melee' weapon
Primary Target: one creature
Attack: Charisma+3 Vs. Reflex
Hit: 4d12 poison damage, and once in the encounter you can make the following attack as a minor action:
Secondary Target: up to 8 enemies adjacent to you
Secondary Attack: Dexterity Vs. Reflex.
Hit: 2d12 poison damage, and the target is weakened(Save ends).
Miss: the target is weakened(save ends).




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