User contributions for Midalos

Jump to navigation Jump to search
Search for contributionsExpandCollapse
⧼contribs-top⧽
⧼contribs-date⧽
(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)

6 June 2025

  • 16:5616:56, 6 June 2025 diff hist +134 Martial Artist (Dragon Ball Supplement)Taking into account the current number of techniques, techniques that are applied in transformations and so on, this rule becoming part of the core of the class works perfectly, since it will ask for another score to be increased in addition to STR, DEX, CON and WIS. On the part of NPCs, one of the only ones who will really feel this are characters like Gohan who have a high INT on their sheet. But since it's possibly a big deal, I'm putting it here more as a proposal. Hope y'all like it! *^__^* current

5 June 2025

4 June 2025

  • 23:3623:36, 4 June 2025 diff hist +8 Martial Artist (Dragon Ball Supplement)No edit summary
  • 23:3323:33, 4 June 2025 diff hist +1,077 Martial Artist (Dragon Ball Supplement)This technique only exists because of characters like Cumber from Dragon Ball Heroes, who somewhat ignore this step-by-step of transformations that exists in Dragon Ball, since Cumber from a certain point only jumps straight from Base to SSJ3 (even with Evil, but at that point and taking into account that he would have the racial feature, he would always be in Evil Saiyan). Hope y'all like it!! ♪(^∇^*)
  • 15:0715:07, 4 June 2025 diff hist +910 Martial Artist (Dragon Ball Supplement)Feints of Ki is a technique from Obni (DBS), but it's effects are not strong enough (i believe) to be around Super or Legendary, but the Piccolos version (the whole Special Beam Cannon with clones) is sure is around atleast Legendary level. But maybe it can be bring upwards to Super. Hope Y'all like it! ヾ(≧▽≦*)o

3 June 2025

2 June 2025

1 June 2025

31 May 2025

26 May 2025

25 May 2025

24 May 2025

23 May 2025

22 May 2025

20 May 2025

19 May 2025

  • 23:5123:51, 19 May 2025 diff hist −1 Martial Artist (Dragon Ball Supplement)Considering the existence of Afterimage, Cosmic Illusion had little to no reason to be chosen (even considering the feat), so Cosmic Illusion was downgraded to fundamental and received a slight buff to its damage reduction dice. Now Cosmic Illusion allows for more movement distance and the ability to reduce more than one source of damage in the turn it was used, making them both good defensive options. hope y'all like it *^____^*
(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)