Spear Guy (5e Creature)
Spear Guy[edit]
Small humanoid, neutral Armor Class 13
Saving Throws Dex +5 Evasion. When the spear guy is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. ACTIONSMultiattack. The spear guy makes two melee attacks. Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage is used with two hands to make a melee attack. BONUS ACTIONSNimble Escape. The spear guy takes the Disengage or Hide action. REACTIONSOpportunity Attack. When a creature enters the spear guy's reach, the spear guy makes an opportunity attack against it. |
Spear guys are tribal shy guys known for the spears they wield. Their jungle environment has made them more focused on strength and survival than mischief. Attacking one in melee will result in being met with the business end of its spear. |
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