Space Marine, Librarian (5e Creature)
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Space Marine Librarian[edit]
Large humanoid (human), any non-good alignment Armor Class 18 (power armor)
Saving Throws Str +9, Con +9, Wis +8 Brave. The librarian has advantage on saving throws against being frightened. Keen Senses. The librarian has advantage on Wisdom (Perception) checks that rely on hearing, sight, or smell. Magic Weapons. The librarian’s force staff is a magical weapon. On a hit, it inflicts an extra 1d10 force damage as noted in the entries below. Martial Advantage. Once per turn, the librarian can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the librarian that isn't incapacitated. Power Armour. While wearing his armour, the librarian is immune to inhaled poisons and has resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks that aren’t adamantine. Psychic Hood. While wearing his psychic hood, the librarian has resistance to psychic damage and advantage on saving throws against enchantment and illusion spells. Quickened Fire Bolt. The librarian may cast the fire bolt cantrip as a bonus action after making a melee weapon attack. Regeneration. The librarian recovers 5 hit points at the start of each of its turns as long as it has at least 1 hit point. Spellcasting. The librarian is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 16, spell attack bonus +8). The librarian has the following wizard spells prepared, and may cast them without requiring material components: Cantrips (at will): blade ward, fire bolt, mage hand, message Superhuman Biology. The librarian has advantage on saving throws against poison, nonmagical diseases, and the effects of exposure to extreme heat and extreme cold. ACTIONSForce Staff. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage and and 5 (1d10) force damage, or 14 (2d8 + 5) bludgeoning damage and 5 (1d10) force damage if wielded in two hands. Bolt Pistol. Ranged Weapon Attack: +7 to hit, range 30/120, one target. Hit: 7 (2d6) piercing damage and 9 (2d8) slashing damage. The bolt pistol carries 10 rounds of ammunition.
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See Space Marines (5e Creature) Librarians are the only space marines capable of wielding magic. These cobalt-armoured warriors provide arcane support to their brethren with formidable magic power, setting the battlefield ablaze while shielding their allies from harm. Arcane Azure. Librarians are set apart from their fellow space marines by the blue paint of their armour, with only the left pauldron retaining the colours of their actual chapter. They often go into battle bareheaded, the better for the crystalline filaments of their psychic hoods to thread into their skulls, and the sight of their eyes blazing with psionic power has given pause to many a foe. Wards and Focuses. Space marines view magic with mistrust and fear, and librarians are fitted with multiple safeguards to prevent their arcane powers from going out of control. The psychic hood which forms the collar of their armour serves to focus their power while also protecting them from hostile telepathic intrusion and demonic possession. In battle the librarian carries a force staff made out of psionically-attuned crystal, which serves as both an arcane focus for their spells and also a conduit with which to channel raw magical energy into the bodies of their foes. Secluded Scholars. Although space marines recognize that sometimes fire must be fought with fire and that magic is a necessary weapon in their crusade, many chapters tolerate their librarians only begrudgingly. Librarians are thus frequently ostracized by their fellow space marines, and when not on the battlefield they will often keep to themselves, tending to the chapter’s records and lore. |
See Also[edit]
- Space Marines (5e Creature)
- Chaos Sorcerer, the corrupted counterpart of a space marine librarian.
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