Soulic Servant (5e Creature)

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Soulic Servant[edit]

Medium undead, neutral good


Armor Class 13
Hit Points 25 (3d8 + 12)
Speed 0 ft., fly 30 ft. (hover)


STR DEX CON INT WIS CHA
9 (-1) 16 (+3) 18 (+4) 12 (+1) 7 (-2) 5 (-3)

Skills Stealth +5
Proficiency Bonus +2
Damage Vulnerabilities psychic
Damage Resistances bludgeoning, piercing and slashing from nonmagical attacks
Damage Immunities necrotic
Condition Immunities charmed, prone
Senses passive Perception 8
Languages the languages it knew in life
Challenge 1 (200 XP)


Incorporeal Movement. The servant can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Necrotic Absorption. Whenever the servant is subjected to necrotic damage, it takes no damage and instead gains a number of hit points equal to the necrotic damage dealt.

ACTIONS

Touch. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) necrotic damage.

Ghostly Pulse. Ranged Weapon Attack: +5 to hit, range 30 ft., one target. Hit: 13 (3d8) necrotic damage.

REACTIONS

Fade Out. If hit with a magical attack before the servant's next turn, the servant can instantly succeed the roll to avoid the spell. If hit with another, it rolls with advantage, and the next attack is normal rolls.

The soulic servant is an undead soul who's been killed by a killy demon. They have all recollection of their past life, and has to be a servant to the killy demon. They can be communicated with, and retains all mannerisms that it had, but talking to one runs the risk of its killy demon ordering it to attack. They are innocent souls who want to continue to the afterlife, and are very friendly, unless otherwise being a chaotic or evil alignment in their past life, and are held against their will to kill anyone that the killy demon wants. If the killy demon that holds them dies, they are released to go to the afterlife.

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