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This page is of questionable balance. Reason: CR is closer to 3 or 4. Skills and saves look like they were chosen at random.
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Killy Demon[edit]
Large fiend, chaotic evil
Armor Class 17 (natural armor)
Hit Points 67 (9d10 + 18)
Speed 35 ft.
Saving Throws Str +8 Skills Athletics +8, Insight +6, Intimidation +0, Stealth +6, Survival +6 Proficiency Bonus +3 Damage Vulnerabilities cold Damage Resistances psychic Damage Immunities fire, necrotic Condition Immunities charmed
Senses passive Perception 13
Languages Common, Infernal
Challenge 6 (2,300 XP)
Hive Mind. If there are any soulic servant in the encounter, the demon can as a bonus action to command them mentally to do one action or any command.
Killy. If the demon reduces a creature that's not undead to 0 HP, the creature transforms into a soulic servant.
ACTIONS
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) piercing damage.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
Flame of Rage (Recharge 6). The demon exhales fire in a 120-foot long line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 26 (4d12) fire damage on a failed save or half as much damage on a successful one.
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The killy demon is a cruel and evil creature. They kill for pleasure, and power by transforming the dead into its servants. Its bloodthirsty rage is incomparable to anything that's alive. There are tales of killy demons wiping out many towns, and having armies of soulic servants.
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