Sniper Rifle (Fallout Supplement)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Missing a ROF, caliber, and restriction for each.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Hardness: 5

1 hp

PL Two-Handed Projectile (')

Damage 1d4 Magazine 5
Critical 20/x4 Size Fine
Damage Type Piercing Weight
Range Increment 250 ft. Purchase DC 50
Rate of Fire Restriction

1 hp

PL Two-Handed Projectile (')

Damage 1d6 Magazine 5
Critical 20/x4 Size Diminutive
Damage Type Piercing Weight
Range Increment 250 ft. Purchase DC 200
Rate of Fire Restriction

2 hp

PL Two-Handed Projectile (')

Damage 1d8 Magazine 5
Critical 20/x4 Size Tiny
Damage Type Piercing Weight
Range Increment 250 ft. Purchase DC 200
Rate of Fire Restriction

5 hp

PL Two-Handed Projectile (')

Damage 1d10 Magazine 5
Critical 20/x4 Size Small
Damage Type Piercing Weight 6 lbs.
Range Increment 250 ft. Purchase DC 400
Rate of Fire Restriction

10 hp

PL Two-Handed Projectile (')

Damage 3d6 Magazine 5
Critical 20/x4 Size Medium
Damage Type Piercing Weight 12 lbs.
Range Increment 250 ft. Purchase DC 400
Rate of Fire Restriction

20 hp

PL Two-Handed Projectile (')

Damage 4d6 Magazine 5
Critical 20/x4 Size Large
Damage Type Piercing Weight 24 lbs.
Range Increment 250 ft. Purchase DC 800
Rate of Fire Restriction

40 hp

PL Two-Handed Projectile (')

Damage 5d6 Magazine 5
Critical 20/x4 Size Huge
Damage Type Piercing Weight
Range Increment 250 ft. Purchase DC 800
Rate of Fire Restriction

80 hp

PL Two-Handed Projectile (')

Damage 6d6 Magazine 5
Critical 20/x4 Size Gargantuan
Damage Type Piercing Weight
Range Increment 250 ft. Purchase DC 1600
Rate of Fire Restriction

160 hp

PL Two-Handed Projectile (')

Damage 8d6 Magazine 5
Critical 20/x4 Size Colossal
Damage Type Piercing Weight
Range Increment 250 ft. Purchase DC 1600
Rate of Fire Restriction

The sniper rifle is a powerful firearm which works best at long range. With a long barrel, the shot remains stable on course for some time. The sniper rifle typically only holds one shot, but a magazine can be added for an additional 200gp, increasing its shots to 5 before reloading is required. Regardless on when reloading is necessary (a full round action which provokes attacks of opportunity), the sniper rifle can only fire once per round, regardless of your BAB. In addition, you take a -4 penalty to attack to attempting to fire within 30 ft. of the target.


Back to Main PageD20 ModernEquipment
Back to Main PageD20 ModernCampaign SettingsFallout

Home of user-generated,
homebrew pages!


Advertisements: