Snarler Queen (Corebound Awakening Supplement)

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Snarler Queen[edit]

Large mana beast, unaligned


Armor Class 17 (natural armor)
Hit Points 46 (6d10 + 12)
Speed 40 ft, fly 60 ft


STR DEX CON INT WIS CHA
20 (+5) 18 (+4) 18 (+4) 10 (+0) 14 (+2) 12 (+1)

Skills Perception +5
Proficiency Bonus +3
Senses passive Perception 15
Languages


SHP = 92

MP (Mana Points) = 34

Mana Core: Dormant Poison Aspect. May spend 2 MP to coat her claws with enhanced venom for 1 minute. Claw attacks during this time force a DC 15 Constitution saving throw or inflict Poisoned for 1 minute.

Brood Command. All Snarlers within 60 ft gain +1 to attack rolls and saving throws while the Widow Queen is conscious.

Toxic Wings. When flying, she leaves a faint poison mist in a 10-ft trail behind her. Creatures entering the trail must succeed a DC 13 Constitution save or take 1d4 poison damage.

Minor Spellcasting. Can cast spells up to 3 difficulty.

Actions

Venom Claw (Multiattack). Melee Attack: +8 to hit, reach 5 ft, one target. Hit: 15 (2d8 + 5) slashing + 1d6 poison. Can attack twice.

Tear and Lift. If both claws hit the same target in a round, she may attempt to lift a Medium or smaller creature into the air. The target must succeed a DC 16 Strength saving throw or be grappled and restrained while airborne.

Core Drop: 20% for the core to survive the death of the monster, if it does not survive it shatter, it pushes anyone who is in 5 ft of it 5 ft back and makes them prone. Anyone who is in 5 ft from the core on shattering regains half of the max MP the core has and anyone in 10 ft a quarter.



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